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Dragon Heresy sneak peek: Magic and the Runes of Power

Dragon Heresy sneak peek: Magic and the Runes of Power

In keeping with the Norse-ish theme of the country from which most adventurers in Dragon Heresy will originate from, I decided that the magic would be a bit more flavored. 

Here's a look at the box for the flavors of magic. You'll recognize some of the text as right from SRD5.1, as is appropriate. Some is new.

Magic and the Runes of Power

Magic flows through the world in many forms, and some forms have been studied and refined such that particular flavors or applications of power can be manipulated. These are described by the meaning of some of the runes of power. There may be other schools or methods of magic in other lands, but the mages of Torengar classify them this way - it is very likely as much a case of the tools (the runes) shaping the thought patterns of the arcane practitioners, which thus shapes the spells themselves.

As such, these runic categories are applied to all spells, in the belief that all magic functions in essentially the same way, whether it derives from rigorous study or is bestowed by a deity.
The runic names help describe spells; they have no rules of their own, although some rules refer to the runes.

Algiz. The rune magic of Algiz is protective in nature, though some spells have aggressive uses. They create magical barriers, negate harmful effects, harm trespassers, or banish creatures to other planes of existence. The rune Algiz means protection, or a shield, used defensively.

Ansuz. The magic focused through the Ansuz rune reveals information, whether in the form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places. The meaning of Ansuz is a revealing message or insight, and (not coincidentally) is also the rune of Woden, who specializes in far-seeing and deep knowledge.

Dagaz. The rune magic of Dagaz is invoked to deceive the senses or minds of others. These spells cause people to see things that are not there, to miss things that are there, to hear phantom noises, or to remember things that never happened. Some illusions create phantom images that any creature can see, but the most insidious illusions plant an image directly in the mind of a creature. The meaning of Dagaz includes both awareness and blindness.

Ehwaz. The spells of Ehwaz involve the transportation of objects and creatures from one location to another. Some spells summon creatures or objects to the caster�s side, whereas others allow the caster to teleport to another location. Some Ehwazs create objects or effects out of nothing. The rune Ehwaz represents a horse or horses, and connotes travel and journeys.

Gebo. Spells invoked with the knowledge gained through study of the Gebo rune change the properties of a creature, object, or environment. They might turn an enemy into a harmless creature, bolster the strength of an ally, make an object move at the caster�s command, or enhance a creature�s innate healing abilities to rapidly recover from injury. Gebo has the connotation of a gift, sacrifice, or fair exchange - giving up one thing to gain another of equal or higher value.

Jera. The rune Jera signifies the life cycle and the harvest. Jeran spells manipulate the energies of life and death. Such spells can grant an extra reserve of life force, drain the life energy from another creature, create the undead, or even bring the dead back to life. A complicated rune, Jera's association with necromancy is only part of it's meaning, and the rune magic of Jera includes birth, life, death, and life-from-death (which can be as broad as 'ressurection' but is also 'fertilizer'). Creating undead through the use of Jeran rune magic is not a good act, and only neutral or evil casters use such spells frequently.

Mannaz. Spells cast with the Mannaz rune affect the minds of others, influencing or controlling their behavior. Such spells can make enemies see the caster as a friend, force creatures to take a course of action, or even control another creature like a puppet. Mannaz means "mankind" or "people," and has a particular connotation relating to the attitudes of others to you and relationships in general.


Thurisaz. The primal energy of magic, the directed force of destrution and defense, is symbolized by Thurisaz. Such spells manipulate magical energy to produce a desired effect. Some call up blasts of fire or lightning. Others channel positive energy to heal wounds. Thurisaz has many connotations, all of which derive from power used with consciousness and wisdom in matters that must be resolved using force, violence, or physical compulsion.